Porymap is a cross-platform map editor for the Gen 3 pret decompilation projects. Its primary functions are to allow editing map tiles, collision, events, connections, and properties. Porymap provides additional functionality, such as tileset editing and region map editing.
Those familiar with traditional Gen 3 binary ROM hacking can think of it as the Advance Map equivalent for the decompilation projects. Porymap supports the same features as Advance Map, so Advance Map users shouldn’t have much difficulty learning how to use Porymap. There are many usability improvements in Porymap. The most notable is undo/redo when painting map tiles.
Porymap reads and writes files in the decompilation projects. It does not read or write ROM files. Therefore, it is highly recommended to use Git for version control when working with Porymap.
Added
Changed
File > Duplicate Current Map/Layout into two options to allow duplicating the current layout when a map is open.Fixed
Edit > Clear Map Entries in the Region Map Editor not saving the applied changes.Edit > Undo/Redo appearing enabled even when they don't do anything.Help > Open Manual being disabled when no project is open.INCBIN statements not being parsed correctly.git.Metatiles panel disappearing if the panel is too narrow.